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    Cutting Kim: VR Voice Interaction Game

    배준형, 최은진, 남주한

    Korean HCI Conference (Creative Awards Track), Feb. 2-3, 2023

    2023 · Conference Paper

    In one sentence

    Early version of Cutting Kim extending the voice interaction game (VIG) genre to HMD-based VR, proposing designs for voice input, audiovisual correspondence, damage evaluation and audiovisual cues.

    When this paper is relevant

    • You trace voice-controlled games (Scream Go Hero, SingStar…) into VR
    • You map voice loudness/pitch to game mechanics

    Related

    Cite

    배준형, 최은진, 남주한 (2023). Cutting Kim: VR Voice Interaction Game. Korean HCI Conference (Creative Awards Track), Feb. 2-3, 2023. https://www.dbpia.co.kr/journal/articleDetail?nodeId=NODE11229856

    @inproceedings{Bae2023cutting,
      title = {Cutting Kim: VR Voice Interaction Game},
      author = {배준형 and 최은진 and 남주한},
      booktitle = {Korean HCI Conference (Creative Awards Track), Feb. 2-3, 2023},
      year = {2023},
      url = {https://www.dbpia.co.kr/journal/articleDetail?nodeId=NODE11229856}
    }

    Machine-readable copy: /papers/cutting-kim-vr-voice-game-2023.md